Goblins in Pathfinder 2e are small sized miscreants. They are not the scariest monster in the bestiary, but they certainly establish a baseline threat against which other more dangerous creatures can be measured. Pick a pod from the list below, read the general tactics, then read the specific tactics for that pod. L1 Pod - 1 Goblin Pyro + 4 Goblin Warriors (120xp) L1 Pod - 1 Goblin War Chanter + 4 Goblin Warriors (120xp) L2 Pod - 1 Goblin Pyro + 1 Goblin Warrior + 2 Goblin Dogs (105xp) L3 Pod - 2 Goblin War Chanter + 2 Goblin Commando + 2 Goblin Warriors (100xp) General Tactics Goblins have darkvision but their dogs only have low-light vision. Use the Goblin pods without dogs in dark caves and night time. Goblins are also ambushers and prefer to be hiding before combat begins. Remember that a target is flat-footed when attacked by a hidden enemy. That said, there is a good chance one or more will fail to hide from the PCs. Expect one goblin warrior to die before they even get their fi...